rates dum
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how long dose it take to drive from A to B if the distance is 100km and ur
traveling at 60km/h?
how long dose it take to drive from A to B if the distance is 100km and each km
takes 1min?
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how long dose that 800MB interracial midget fisting pron take to dl if ur
torrenting at 0.7MB/s?
how long dose that 800MB interracial midget fisting pron take to dl if each MB
takes 1.4sec?
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how long dose it take to produce a frame if ur game is running at 60fps?
how long dose it take to produce a frame if each of ur frames take 16ms to
produce?
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if joes 100m sprint avg speed is 5m/s and his hoe avgs at 5.5m/s, how much
faster was she in terms of time? what about %age?
if joe runs 100m in 20sec and his hoe clocks in at 18sec, how much faster was
she in terms of time? what about %age?
why are they so fukcing slow?
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if DEFLATE presses a 200MB file at 100MB/s and LZ4 does the same file at
780MB/s, how much faster is the latter in terms of time and %age?
if DEFLATE takes 2sec to press a 200MB file, and LZ4 takes 256ms, how much
faster is the latter in terms of time and %age?
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in ur single threaded, cpu rendered game, the logics execute at a rate of
2000calls/s, the physics 250calls/s and giraffics 87calls/s. how long is the
entire frame? whats the framerate (ur buddy who hasnt yet read this book asks)?
how much can u expect to gain from optimizing the logics?
for each frame of ur single threaded, cpu rendered game, the logics take 0.5ms
to execute, physics 4ms and giraffics 11.5ms to draw. how long is the entire
frame? whats the framerate (ur buddy who hasnt yet read this book asks)? how
much can u expect to gain from optimizing the logics?
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case and point