okeSL 0.06 03/12/20 ---------------------------------------------------------------- new fetures slut time offsets, configure with commands offset, incoffset, decoffset, clearoffsets (clears for all sluts) ass well ass variables hud_col_warn and hud_col_warnbg okesl.exe acepts comad line argument now so u can run it with lev rec or dat file to open it this means u can asociate those files with okesl in vindows and double clik them to open or vatever changes/improvments max poligons increased furter to 5000 cuz vtf gues i changed the font or somethign moved ints to res folder it now lodes them from there bugs fixed couple bugs her and ther okeSL 0.05 02/06/19 ---------------------------------------------------------------- new fetures nothing changes/improvments compiled with 64bit clang instead of mingw32 gcc, bakups shud vork with longer levels now didnt test max polgyongs increased to 500 becouse who t fuk knows what the actual limt is chapin4 has more than 333 aded timeBeginPeriod(1) cal so hzlimiter dosent not vork sometimes removed cvar col_level aded cvars col_ground, col_sky, col_objects aded cvars solidground, solidsky (put those 1 and put col_ground 181048 col_sky 3078BC insted of replace .tga) puted elma like behavior for esk/enter in defult gonfig bugs fixed rendering bug in console fixed smal bug with cuntsole history okeSL 0.04 02/09/18 ---------------------------------------------------------------- new fetures fps noise seting for simulating true eol experience aded rec/dat overwrite protection (set max number of overwrites with "overwrites" seting) jmpdiff command for jumping to first difference between sluts navigator free spy rotate cam seting for rotate screen vith gravity aples aded consolepause cvar changes/improvments hud rewritten in autistic way to make it ultra customizable (ad layout.cfg to cfg folder and put exec "cfg/layout.cfg" in autoexec) aded sum more data you can display from the physics engine fixed turnanim/voltanim drawpframes 1 rendering at low fps (got fuked after turning bugfix in 0.03) front wheel is now rendered on top of everything else while turning like in elma (most noticable in pipes) max fps increased to 2000 so you can turn 1000 times a sec if you want to do that removed rec data from dats (speds up dat saving) aded phys state keyframes to dats for fast loading (increases dat size a litle, can disable with storeddata seting) resetdata comand resets max/min phys values, u might vana add ;resetdata to load and reset key bindings bugs fixed some bugs with uncentered cam fixed rec aple display bug fixed 2 memory leaks fixed 2 baffer overflows fixed 1/128 chance of jump/load etc not updating kuski position for rendering bug okeSL 0.03 24/07/18 ---------------------------------------------------------------- new fetures mila dats can now be loaded aple time max sped/min dist things animated objects seting changes/improvments increased bakup count from 64 to 128, u might get eror mesage on first start and old bakups vill be cleared so vatch out.. aded speedmod cvar, resets on mainloop, recumend use this for ffwd instead of speed (bind *f8 "speedmod 4;ignorepause" etc) puted zoomin/zoomout cumands bugs fixed critikal physics bug relating to turning (dont use okesl 0.02 for anything) fixed zoom==*.5 rendering bugs fixed coupel of smal replay related bugs okeSL 0.02 12/07/18 ---------------------------------------------------------------- new fetures aded console comand sistem. all setings and keybinds are now in cfg folder saving and loading dat files can load reks into sluts aded fps limiter so ur pc dont burn up smooth rewinding, frame steping forwards/backwards a lot of other useless stuff changes/improvments rewritten sum parts of code that had stage 5 cancer decreased size of physics state to increase autoplay/saveload performance gotted rid of shitik glew library staticaly linked sdl so no longer ned to suply dll increased graphics performance by 71% by changing opengl error handling method changed way loging vorks so u dont have ukly empty eror log in folder default keybinds for sluts have changed litel bit, look autoexec.cfg bugs fixed quantization bugs in level rendering fixed front shock not going behind wheel while turning fixed another inaccuracy in the timer okeSL 0.01 02/07/18 ---------------------------------------------------------------- first okesl version